About Mindscape Commons

Mindscape Commons is the world’s first online resource for immersive and interactive content in mental health. It presents and documents nearly 200 VR experiences, as well as some serious games and apps, for teaching and research in counseling, social work, psychology, health sciences, and related programs. It’s also collaborative in nature, so faculty and researchers can create member profiles, upload their projects, and connect with others.

The Content

At a time of fluctuation and change within higher education, Mindscape Commons offers compelling online content for teaching, learning, and research. Our exclusive Virtual Microcases and Interactive Simulations feature a range of clients and mental health conditions, coupled with interactivity and assessments to gauge comprehension. Other experiences such as The Guardian’s Waiting for Asylum, BBC Scotland’s Inside Anxiety, and 360 Immersive Social Work Home Assessments offer additional options for learning, enhancing empathy, and building skills. Additionally, the Mindscape Commons points to many Open Access VR content as well as VR research projects.

The Convenience

We know that VR is new to many, and we want our content to work for all. Therefore, most experiences can be viewed on a laptop or for those who wish to employ immersion, experiences can be viewed on a smartphone with Google cardboard, or, to take it further, viewed in an Oculus head-mounted device.

The Community

Historically, VR projects have been difficult to find and cite, often disappearing when funding at the originating organization runs out. Mindscape Commons provides a place to preserve descriptions of the actual VR experiences. All entries to the Directory receive permanent, unique identifiers, along with subject tags, making it easy for users to discover these works. Registered users can upload projects or post links back to their websites.

We welcome your feedback, idea sharing, and hope you can help us build a community! Thank you for your interest.

Elizabeth Robey, Publisher
Carolina Tobón, Project Manager
Peter Ciuffetti, Chief Technology Officer

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